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Press Play on the start screen and your sled sets off down the mountain. Your score is the distance you cover, in meters.
Steer with ← / → or A / D on a keyboard. On a touch screen, press and hold the left or right half of the screen.
Press Space, ↑ or W to jump, or on a touch screen swipe up or tap the jump button in the bottom-right corner. Jump over logs and rolling snowballs, and ride over ramps for a big jump.
Ride through wrapped presents to collect them: each one is +1 gift, and a rare golden gift is +5. Your gifts are saved between runs.
Spend gifts in the Shop on 8 cosmetic sleds, from the free Wooden Classic to the Golden Sleigh at 1,000 gifts. Buy a sled, then select it to ride it.
One crash ends the run, so steer carefully as the speed builds, then press Ride again and try to beat your best distance.
An original sled game, written from scratch for SnowRider.game and free to play in your browser.
The mountain is generated as you ride, so trees, rocks and gifts appear in new places on every run. Speed and obstacle density rise gradually with distance.
The light changes with distance, from morning to afternoon, sunset and a starry, moonlit night, roughly every 1,500 meters, and then around again.
Spend gifts in the shop on eight sleds, from the free Wooden Classic to the Golden Sleigh. They differ in looks only, so skill decides how far you go.
Steer with ← / → or A / D and jump with Space, ↑ or W. On touch screens, hold either side of the screen to steer and swipe up or tap the jump button to jump.
Steer around trees, rocks and snowmen, jump logs and dodge giant rolling snowballs. Ramps launch you into a big jump, and gifts sometimes float above them.
Play in any modern desktop or mobile browser with WebGL, with no account and nothing to install. Your best distance, gifts and sleds are saved on your device.
Six habits that add meters to every run and gifts to your total.
Watch the slope well in front of your sled, not just the next obstacle. The faster you go, the earlier you need to choose your path.
Quick presses keep your line tight. Holding a direction too long carries you past the gap you were aiming for.
Logs are low, so jump just before you reach one. Trees, rocks and snowmen are for steering around.
Giant snowballs roll across the slope. Steer behind one instead of racing it to the other side, or jump if it is about to cross your path.
Riding over a ramp never causes a crash. It launches you into a big jump, and gifts sometimes float above it.
A golden gift counts as five regular ones, so it is worth a small detour, but not a risky one through a cluster of trees.
A look at the game: the start screen, a ride through the pines, a ramp jump, the evening sky and the sled shop.